2008. április 13., vasárnap

Cryptic beaming up Star Trek Online?

What we heard: Following months of instability, a beleaguered Perpetual Studios officially closed it doors in January, laying off employees and selling off its coveted license to develop a massively multiplayer online game based on sci-fi canon Star Trek. Initial rumblings that came as a precursor to Perpetual's official shuttering indicated that "another Bay Area development studio" would pick up the license to develop an MMOG set in the far-future universe. Although the Bay Area is replete with development houses, eyes quickly turned to Los Gatos-based Cryptic Studios, best known as the developer behind NCsoft's City of Heroes. Evidence continues to mount today that Cryptic will indeed be taking the reins on the Star Trek Online MMOG. Saying it has "independently confirmed with sources," Trekkie hub TrekMovie.com is reporting that the shop is "definitely" the new license holder to develop Star Trek Online. As for why the developer is keeping the project cloaked, TrekMovie states, "Since acquiring the game, Cryptic has been assessing the current state of the game and assets, and deciding what to keep and what to change. Cryptic is holding off on making an announcement because they want to make their announcement more than just words and actually have something to show." Cryptic is certainly positioned to be a likely candidate for salvaging Star Trek Online. After the development house said it would be selling off its interests in City of Heroes/Villains to NCsoft, Cryptic expressly stated that "the decision to sell the franchise allows us to focus resources on our soon to be announced first-party projects." [Emphasis added.] With Microsoft officially pulling the plug on Marvel Universe Online in February, Cryptic's only other announced project is Champions Online. The developer purchased the IP to Champions from pen-and-paper RPG maker Hero Games last month. However, though the developer has expressed interest in developing multiple IPs, much of its resources will be tied up by the task of self-publishing Champions Online. Creating MMOGs in today's market requires an investment of tens of millions of dollars--or $500 million, if Blizzard's World of Warcraft is the target. It seems unlikely that Cryptic, which is a relatively small independent studio, would be able to bankroll more than one MMOG at a time. The official story: Cryptic Studios had not returned requests for comment as of press time. Bogus or not bogus?: Cryptic certainly has the pedigree and experience to handle Star Trek Online, although self-publishing two major MMOGs is a task that even Captain Jean-Luc Picard would find challenging. Either way, with Cryptic keeping mum and no other studios stepping up, Star Trek Online officially remains dead in the water. by gamespot news,( TomM GsCom )

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